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Set to 1 to NOT allow the camera to collide with the buildings. Set to 0 to make the camera pass through buildings instead of adjusting by zooming in/out when you run against the wall. Personally, I do NOT like collision in this game because it forces the camera in multiplayer to go top town. And in single player to zoom in super far. Turning off collision makes the camera stay put no matter what. Sadly, this means if you are behind a wall, and the camera is in the wrong direction, you may see wall, not your player. As you probably guessed, mp is multi-player and sp is single-player settings.
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